Level 12

Previous Level: Level 11

Next Level: Level 13

Trophy Time: 5.40s

World Record: 3.01s - Excelguruson

Speedrun Route
Start the level by shooting a missile downwards to reach the above platform. It seems that the extra speed from shooting downwards is worth the slight amount of falling from going too high, as opposed to doing a medium jump and shooting downwards to reach the platform exactly. If doing a jump and shooting downwards is faster, a slight ghost walk to the right would be beneficial. Get another missile from the recharge station and do as small a jump as possible over the spinner and shoot downwards to destroy the spinner and make it to the next recharge station. Then, jump relatively high to the right and shoot downwards to destroy another spinner and reach the top platform with a recharge station. This platform can be reached without a maximum height jump, so learning how long to hold "w" can save time. From the platform, the easiest thing to do is to do a small jump and shoot left to hit the spinner, and then immediately shoot downwards upon landing on the recharge station to launch into the door. Be careful that hugging the right wall can cause the player to miss the door.

Another thing to do from the platform that saves a small amount of time is a double missile. It is barely possible to stand just on the left edge of the small platform, shoot downwards while holding right (d) to get another missile, and then shooting left on the way up to the door to hit the spinner and reach the door in one jump. Be careful that shooting left will push you to the right and cause the player to miss the door if not accounted for. This is by far the hardest double missile in the game because of the tiny platform it must be done on, the timing afterwards to hit the spinner, and the small time you have to set up in order to actually save time. You must hold right (d) on the way to the platform to barely collect a missile, then hold left (a) for a slight moment to set up for the double missile, and then perform the double missile. 3.30s is possible without the strategy. It is slightly slower, but much easier, to go through the recharge station and do a double missile on the right side of the station. This strategy gets a time of 3.16s, slightly slower than the WR, but requires one less turn around, making it more similar to the Level 7 double missile. In a full-game speedrun, it is recommended to either not do the double missile, or to do it from the right.